John Richard Dayao
John Richard Dayao
Virtual Reality Visualization Specialist
Cincinnati, OH, United States

Seasoned 3D Artist and Certified Drone Pilot with Over 18 Years of Expertise in Video Game Development and Design. Specialized in Crafting Immersive Virtual Environments and Products for Client Visualization, Analysis, and Interactive Experiences

Resume PDF

Skills

Compositing3D Animation3D ModelingFacial Rigging & AnimationLow-poly ModelingHigh-poly ModelingPBR TexturingVirtual RealityProcedural TexturesSurveyorCertified Drone PilotPoint Cloud Data Analysis

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
AutoCAD
AutoCAD
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Revit
Revit
SketchUp
SketchUp
Softimage
Softimage
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Premiere
Premiere
Cura
Cura
Amazon Lumberyard
Amazon Lumberyard
VRay
VRay
Source 2
Source 2
Vissim Traffic
Vissim Traffic

Experience

  • Virtual Reality Visualization Specialist at Red Leonard Associates
    Cincinnati, OH, United States of America
    January 2016 - Present

    Developed cutting-edge real-time rendered architectural sites that provided clients with immersive visualizations and in-depth analyses. These comprehensive sites featured intricate details such as time of day simulations, meticulously designed landscaping, animated traffic scenarios, and innovative lighting setups. Orchestrated and managed a proficient team of artists, guaranteeing model accuracy and timely project deliveries. Spearheaded the integration of point cloud data into Revit workflows, ensuring the utmost precision in Building Information Modeling (BIM) presentations. Leveraged the power of VRay to craft photorealistic renders, seamlessly blending them into actual job site photographs for clients to gain an authentic visualization of their projects. Additionally, executed drone surveys with a keen focus on safety, efficiency, and precision to further elevate project quality and understanding.

  • 3D Artist at Eppy Games
    New York, NY, United States of America
    June 2015 - December 2016

    Produced top-tier 3D models, animations, and concepts for the game "Dirtbags Motor Club." Merged technical expertise with creative vision, elevating the game's quality. Collaborated seamlessly, ensuring seamless integration of assets. Committed to exceeding industry standards, enhancing gaming experience.

  • 3D Artist at Untame Games
    New York, NY, United States of America
    October 2010 - September 2011

    Created 3D assets for independent game titled Rope Rescue for the IOS and Android mobile platforms.

  • Lead 3D Artist at Kuma Games
    New York, NY, United States of America
    February 2006 - May 2015

    Crafted characters, props, and environments across various games for Kuma Games, ensuring exceptional quality and adherence to creative vision. Managed lighting, optimized levels, and provided valuable employee training. Revamped content creation workflows, enabling efficient production in alignment with the company's episodic business model.

  • Product Designer at Planet Toys LTD
    New York, NY, United States of America
    August 2005 - February 2006

    Created captivating concept designs, illustrations, and precise control drawings for innovative toys featured in prominent retail outlets like Toys R Us, Target, and Walmart. Successfully secured licenses from renowned brands including Toyota, GM, Mack, Ford, Malibu Boats, Dodge, Jesse James, WWE, and Little Tikes, enhancing product appeal and market presence.

Report User