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John Richard Dayao
John Richard Dayao
3D Artist
Cincinnati, OH, United States of America

Accomplished 3D and 2D artist with over 12 years of video game development experience. Created virtual environments and products for client visualization and analysis.

Resume PDF

Skills

3D Animation3D ModelingFacial Rigging & AnimationLow-poly ModelingHigh-poly ModelingPBR TexturingVirtual RealityProcedural Textures

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
AutoCAD
AutoCAD
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Revit
Revit
SketchUp
SketchUp
Softimage
Softimage
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Premiere
Premiere
Cura
Cura
Amazon Lumberyard
Amazon Lumberyard
Source 2
Source 2
Vissim Traffic
Vissim Traffic

Experience

  • Virtual Reality Visualization Specialist at Red Leonard Associates
    Cincinnati, OH, United States of America
    January 2016 - Present

    Created real-time rendered architectural sites for client visualization and analysis. Sites are accurate complete with time of day simulation, landscaping, animated traffic and lighting design. Managed and organized a team of artists to ensure model accuracy and timely release.

  • 3D Artist at Eppy Games
    New York, NY, United States of America
    June 2016 - December 2016

    Created 3D models, animations, and concept designs for the upcoming game Dirtbags Motor Club.

  • 3D Artist at Untame Games
    New York, NY, United States of America
    October 2010 - September 2011

    Created 3D assets for independent game titled Rope Rescue for the IOS and Android mobile platforms.

  • Lead 3D Artist at Kuma Games
    New York, NY, United States of America
    February 2006 - May 2015

    Created characters, props, and environments for multiple games released by Kuma Games. Model rigging, animation, lighting, level optimization, and employee training. Streamlined content creation process to allow for quick completion that matched the episodic requirements of the company’s business model.

  • Product Designer at Planet Toys LTD
    New York, NY, United States of America
    August 2005 - February 2006

    Created concept designs, illustrations, and control drawings for new and upcoming toys sold at major toy stores.