Concession Stand Meal Combo

Real-time food art study - Blender | Substance Painter | Marmoset Toolbag 5

Real-time food art study - Blender | Substance Painter | Marmoset Toolbag 5

Real-time food art study - Blender | Substance Painter | Marmoset Toolbag 5 Wireframe

Real-time food art study - Blender | Substance Painter | Marmoset Toolbag 5 Wireframe

All details, including the stripe pattern on the tray, were built using stock assets inside Substance Painter.

All details, including the stripe pattern on the tray, were built using stock assets inside Substance Painter.

The nooks and crannies are driven by a simple tweaked Voronoi texture. An anchor point feeds into the highlights to pick up the peaks and help sell the surface variation.

The nooks and crannies are driven by a simple tweaked Voronoi texture. An anchor point feeds into the highlights to pick up the peaks and help sell the surface variation.

Furthering my food art study, I created this full concession stand meal as a real-time asset. Applied some of the lessons learned from my earlier Ribeye Steak project:
https://www.artstation.com/artwork/4NBEAl
Focused on refining materials, lighting, and surface detail. Modeled in Blender, textured in Substance Painter, and rendered in real-time using Marmoset Toolbag 5.
Wireframe included to highlight part of the modeling work.

Album
Date
June 11, 2025