This project was a personal challenge to push the realism of food rendering. I created a ribeye steak in both its raw and cooked forms, presented in two distinct but contextually connected settings: a grocery-style packaged version and a plated, sliced serving.
The raw version features the steak sealed in a plastic-wrapped tray, complete with custom labeling and realistic surface compression. For the cooked version, I staged the steak sliced and plated with charred sear marks, sauce, grilled vegetables, and garnishing to sell a freshly prepared look.
I rendered everything in Marmoset Toolbag 5 with raycast shading enabled. UV layout was planned to support clean sear placement and label design, and I focused heavily on believable surface texture, lighting, and material response.
Tools Used
Marmoset Toolbag 5
Substance 3D Painter
Blender (modeling, UVs)
Photoshop (label design)
Skills Applied
Real-time rendering with ray tracing
Material and texture authoring
UV layout optimization
Scene lighting and presentation
Product visualization and food rendering
This piece allowed me to explore both stylized product packaging and high-detail presentation lighting in a single project, tied together by a consistent asset.